[HEADER(is_tutorial=true, is_skippable=false)] 要塞教学c1 [Battle.lockFunction(mask="PAUSE_BUTTON_INTERACT")] [Battle.Pause] [CooperateBattle.CameraFocusTo(offsetX=16, offsetY=5, scale=1.2, time=1.5)] [Delay(time=1)] [Tutorial(focusX=160, focusY=185, focusWidth=210, focusHeight=210, anchor="Center", \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 除普通的建筑工之外,每个波次开始时可能会出现被困在瓦砾堆中等待解救的<@tu.kw>高级设施建筑工 [Battle.Pause(pause=false)] [Battle.Delay(time=4)] [Battle.Pause] [Tutorial(dialogHead="$avatar_stward")]击倒周围负责看守的敌人,可以解救被困的高级建筑工。 [Battle.Pause(pause=false)] [Battle.Delay(time=2)] [Battle.Pause] [CooperateBattle.CameraFocusTo(offsetX=2.5, offsetY=5.5, scale=0.8, time=0.5)] [Delay(time=1)] [CooperateBattle.LockCamera(enable=false)] [Tutorial(dialogHead="$avatar_stward")]部署高级建筑工继续建设<@tu.kw>I级设施,可以使其<@tu.kw>升级提供更强的效果。 [Tutorial(dialogHead="$avatar_stward")]比如<@tu.kw>便携健身架升至III级后,可以提升双方干员的攻击力和技力回复速度。 [CooperateBattle.CameraFocusTo(offsetX=6, offsetY=4, scale=1, time=1)] [Delay(time=1)] [Tutorial(dialogHead="$avatar_stward")]让我们迎接敌人的最后一波进攻吧! [CooperateBattle.LockCamera(enable=true)] [Battle.unlockFunction(mask="PAUSE_BUTTON_INTERACT")]